Change the look without giving up equipment performance
ANOMALITH outfit customization lets you change outward appearance without changing your equipment's stats. That matters because clothing is also part of Reona's equipment system: you do not have to treat every fashion choice as a forced trade away from the performance you want. Review the equipped gear for its effect, then choose your preferred appearance using the options available in your version.
The official ANOMALITH Steam system description confirms this separation. The official website also describes costume equipment divided into nine parts, with equipment affecting Reona's stats. Together, those details establish the customization concept without requiring an invented menu route or an unsupported list of every slot.
Understand the nine-part equipment system
The official overview says clothing equipment is separated into nine parts. Its wording does not identify all nine part names or provide a complete stat table, so use the descriptions shown on the equipment you actually have.
Keep two decisions separate:
- Performance: which available equipment effects you want for the next Dive.
- Appearance: which available look you want Reona to wear.
A costume's visual theme is not a verified indication of its strength. An outfit being colorful, a collaboration item, or part of a Deluxe package does not establish a best-in-slot ranking by itself.
Develop equipment through the Workshop
Published demo impressions describe the Workshop as a hub for unlocking and upgrading clothing alongside weapons, custom parts, items, and skills. Currency and items recovered on Dives feed that development loop.
In practical terms, inspect what the Workshop currently offers before planning a long collection trip. Look at the displayed requirements for the item you want, then return with those resources. This is a way to organize development, not a claim that every costume uses the same recipe or that every listed option is available in the demo.
The official system overview also places recovered Artifacts and firearm attachments in preparation for Dives. Clothing choices can be evaluated as part of that overall setup instead of being treated as the whole build.
Distinguish developed outfits from purchase bonuses
The October 7 official demo update says that clearing the demo opens development of one of the three Armed Schoolgirl outfit sets. The Digital Deluxe Edition separately lists the three-set Armed Schoolgirl combo, including two color variations, among its contents.
The Steam early-purchase collaboration costume follows another route: complete the collaboration mission and claim the reward from the Workshop board. These are different acquisition conditions, even though all of them concern Reona's appearance.
Do not infer that making a costume in the demo transfers the demo save to the full game. The update announces a demo development option; it does not itself establish a save-transfer procedure or a full-game entitlement for that crafted item.
FAQ
Can I change Reona's appearance without changing stats?
Yes. The official Steam description expressly separates outward appearance from equipment stats.
How many clothing equipment parts are there?
The official website says nine. It does not name every part in the registered overview.
How do I get an Armed Schoolgirl outfit in the updated demo?
The October 7 official announcement says you can develop one of the three sets after clearing the demo. That is separate from the Deluxe three-set package.
Is the collaboration costume a normal Workshop development item?
The Steam early-purchase listing says its reward is claimed from the Workshop board after completing the collaboration side mission. Follow that item's stated condition rather than assuming it uses a generic clothing recipe.